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5 changed files with 23 additions and 64 deletions

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@@ -56,7 +56,7 @@ $(OBJ_DIR):
mkdir -p $(OBJ_DIR)
# Benchmark rules
$(BENCH_TARGET): $(BENCH_OBJ_DIR)/bench.o $(BENCH_OBJ_DIR)/vector.o $(BENCH_OBJ_DIR)/map.o $(BENCH_OBJ_DIR)/string.o
$(BENCH_TARGET): $(BENCH_OBJ_DIR)/bench.o $(BENCH_OBJ_DIR)/vector.o $(BENCH_OBJ_DIR)/map.o
$(CC) $(BENCH_FLAGS) -o $@ $^
$(BENCH_OBJ_DIR)/%.o: $(SRC_DIR)/%.c | $(BENCH_OBJ_DIR)

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@@ -2,9 +2,8 @@
<h1>Datum</h1>
<h6><i>Collection of dynamic and generic data structures.</i></h6>
![](https://git.marcocetica.com/marco/datum/actions/workflows/gcc-build.yml/badge.svg)
![](https://git.marcocetica.com/marco/datum/actions/workflows/clang-build.yml/badge.svg)
[![](https://github.com/ceticamarco/datum/actions/workflows/gcc-build.yml/badge.svg)](https://github.com/ceticamarco/datum/actions/workflows/gcc-build.yml)
[![](https://github.com/ceticamarco/datum/actions/workflows/clang-build.yml/badge.svg)](https://github.com/ceticamarco/datum/actions/workflows/clang-build.yml)
</div>
Datum is a collection of dynamic and generic data structures implemented from scratch in C with no external dependencies beyond
@@ -233,14 +232,12 @@ $ ./test_bigint
```
## Benchmark
Under the [`benchmark/`](/benchmark/) folder, you can find a simple benchmark program that stress the `Vector`, `Map` and the `String` data structures.
You can run it by issuing the following command:
Under the [`benchmark/`](/benchmark/) folder, you can find a simple benchmark program that stress the `Vector` and the `Map` data structures. You can run it by issuing the following command:
```sh
$ ./benchmark_datum
Computing Vector average time...average time: 19 ms
Computing Map average time...average time: 55 ms
Computing String average time...average time: 24 ms
Computing Vector average time...average time: 18 ms
Computing Map average time...average time: 31 ms
```

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@@ -1,5 +1,3 @@
#define _POSIX_C_SOURCE 200809L
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
@@ -8,7 +6,6 @@
#include "../src/vector.h"
#include "../src/map.h"
#include "../src/string.h"
typedef void (*test_fn_t)(size_t iterations);
@@ -16,15 +13,20 @@ void test_vector(size_t iterations) {
vector_t *vec = vector_new(16, sizeof(int)).value.vector;
for (size_t idx = 0; idx < iterations; idx++) {
vector_push(vec, &(int){idx});
vector_push(vec, &idx);
}
volatile uint64_t sum = 0;
volatile uint64_t sum = 0; // prevent the compiler from optimizing away the sum
for (size_t idx = 0; idx < iterations; idx++) {
const int *val = (int*)vector_get(vec, idx).value.element;
sum += *val;
}
// Another trick to prevent compiler optimization
if (sum == 0xB00B5) {
printf("sum = %llu\n", (unsigned long long)sum);
}
vector_destroy(vec);
}
@@ -41,7 +43,7 @@ void test_map(size_t iterations) {
map_add(map, key, (void*)value);
}
volatile uint64_t sum = 0;
volatile uint64_t sum = 0; // prevent the compiler from optimizing away the sum
for (size_t idx = 0; idx < iterations; idx++) {
snprintf(key, sizeof(key), "key_%zu", idx);
@@ -51,68 +53,32 @@ void test_map(size_t iterations) {
// Cleanup values
for (size_t idx = 0; idx < map->capacity; idx++) {
snprintf(key, sizeof(key), "key_%zu", idx);
int *val = (int*)map_get(map, key).value.element;
free(val);
map_remove(map, key);
if (map->elements[idx].state == ENTRY_OCCUPIED) {
int *val = (int*)map->elements[idx].value;
free(val);
}
}
map_destroy(map);
}
void test_string(size_t iterations) {
volatile size_t total_len = 0;
for (size_t idx = 0; idx < iterations; idx++) {
string_t *str1 = string_new("hello").value.string;
string_t *str2 = string_new(" World").value.string;
string_result_t concat = string_concat(str1, str2);
string_result_t upper = string_to_upper(concat.value.string);
total_len += string_size(upper.value.string);
string_result_t needle = string_new("WORLD");
string_result_t contains = string_contains(upper.value.string, needle.value.string);
if (contains.value.idx >= 0) {
total_len += contains.value.idx;
}
string_destroy(str1);
string_destroy(str2);
string_destroy(concat.value.string);
string_destroy(upper.value.string);
string_destroy(needle.value.string);
}
}
static inline uint64_t now_ns(void) {
struct timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
return (uint64_t)ts.tv_sec * 1000000000ULL + ts.tv_nsec;
}
long long benchmark(test_fn_t fun, size_t iterations, size_t runs) {
long long total = 0;
for (size_t idx = 0; idx < runs; idx++) {
uint64_t start = now_ns();
clock_t start = clock();
fun(iterations);
uint64_t end = now_ns();
clock_t end = clock();
total += (end - start);
total += (long long)((end - start) * 1000 / CLOCKS_PER_SEC);
}
return (long long)(total / runs / 1000000);
return total / runs;
}
int main(void) {
// Do a warmup run
test_vector(1000);
test_map(1000);
test_string(1000);
printf("Computing Vector average time...");
fflush(stdout);
@@ -122,9 +88,5 @@ int main(void) {
fflush(stdout);
printf("average time: %lld ms\n", benchmark(test_map, 1e5, 30));
printf("Computing String average time...");
fflush(stdout);
printf("average time: %lld ms\n", benchmark(test_string, 1e5, 30));
return 0;
}
}