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master
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b1cca113ce
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2
Makefile
2
Makefile
@@ -56,7 +56,7 @@ $(OBJ_DIR):
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mkdir -p $(OBJ_DIR)
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mkdir -p $(OBJ_DIR)
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# Benchmark rules
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# Benchmark rules
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$(BENCH_TARGET): $(BENCH_OBJ_DIR)/bench.o $(BENCH_OBJ_DIR)/vector.o $(BENCH_OBJ_DIR)/map.o
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$(BENCH_TARGET): $(BENCH_OBJ_DIR)/bench.o $(BENCH_OBJ_DIR)/vector.o $(BENCH_OBJ_DIR)/map.o $(BENCH_OBJ_DIR)/string.o
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$(CC) $(BENCH_FLAGS) -o $@ $^
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$(CC) $(BENCH_FLAGS) -o $@ $^
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$(BENCH_OBJ_DIR)/%.o: $(SRC_DIR)/%.c | $(BENCH_OBJ_DIR)
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$(BENCH_OBJ_DIR)/%.o: $(SRC_DIR)/%.c | $(BENCH_OBJ_DIR)
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100
README.md
100
README.md
@@ -2,8 +2,9 @@
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<h1>Datum</h1>
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<h1>Datum</h1>
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<h6><i>Collection of dynamic and generic data structures.</i></h6>
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<h6><i>Collection of dynamic and generic data structures.</i></h6>
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[](https://github.com/ceticamarco/datum/actions/workflows/gcc-build.yml)
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[](https://github.com/ceticamarco/datum/actions/workflows/clang-build.yml)
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</div>
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</div>
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Datum is a collection of dynamic and generic data structures implemented from scratch in C with no external dependencies beyond
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Datum is a collection of dynamic and generic data structures implemented from scratch in C with no external dependencies beyond
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@@ -23,63 +24,11 @@ At its simplest, you can use this library as follows:
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#include <stdio.h>
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#include <stdio.h>
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#include "src/vector.h"
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#include "src/vector.h"
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/*
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vector_order_t cmp_asc(const void *a, const void *b) {
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* Compile with: gcc main.c src/vector.c
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const int x = *(int *)a, y = *(int *)b;
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* Output: First element: 1
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* Head of vector: 16, size is now: 1
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*/
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// Callback functions
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if (x < y) return VECTOR_ORDER_LT;
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vector_order_t cmp_int_asc(const void *x, const void *y);
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return (x > y) ? VECTOR_ORDER_GT : VECTOR_ORDER_EQ;
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void square(void *element, void *env);
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int is_even(const void *element, void *env);
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void add(void *accumulator, const void *element, void *env);
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int main(void) {
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// Create an integer vector of initial capacity equal to 5
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vector_t *vec = vector_new(5, sizeof(int)).value.vector;
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// Add some elements
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vector_push(vec, &(int){1}); // Equivalent as below
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int nums[] = {5, 2, 4, 3};
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for (int idx = 0; idx < 4; idx++) { vector_push(vec, &nums[idx]); }
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// Sort array in ascending order: [1, 2, 3, 4, 5]
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vector_sort(vec, cmp_int_asc);
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// Print 1st element
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const int first = *(int*)vector_get(vec, 0).value.element;
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printf("First element: %d\n", first);
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int sum = 0;
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vector_map(vec, square, NULL); // Square elements: [1, 2, 3, 4, 5] -> [1, 4, 9, 16, 25]
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vector_filter(vec, is_even, NULL); // Filter even elements: [1, 4, 9, 16, 25] -> [4, 16]
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vector_reduce(vec, &sum, add, NULL); // Sum elements: [4, 16] -> 20
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// Pop second element using LIFO policy
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const int head = *(int*)vector_pop(vec).value.element;
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printf("Head of vector: %d, size is now: %zu\n", head, vector_size(vec));
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// Remove vector from memory
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vector_destroy(vec);
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return 0;
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}
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vector_order_t cmp_int_asc(const void *x, const void *y) {
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int x_int = *(const int*)x;
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int y_int = *(const int*)y;
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if (x_int < y_int) return VECTOR_ORDER_LT;
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if (x_int > y_int) return VECTOR_ORDER_GT;
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return VECTOR_ORDER_EQ;
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}
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void square(void *element, void *env) {
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(void)(env);
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int *value = (int*)element;
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*value = (*value) * (*value);
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}
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}
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int is_even(const void *element, void *env) {
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int is_even(const void *element, void *env) {
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@@ -89,9 +38,25 @@ int is_even(const void *element, void *env) {
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return (value % 2) == 0;
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return (value % 2) == 0;
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}
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}
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void add(void *accumulator, const void *element, void *env) {
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/* Compile with: gcc main.c src/vector.c
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(void)(env);
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* Output: '2 4'
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*(int*)accumulator += *(int*)element;
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*/
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int main(void) {
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vector_t *vec = vector_new(5, sizeof(int)).value.vector; // Create a vector of integers
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int nums[] = {5, 4, 1, 2, 3}; // Push some elements
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for (int idx = 0; idx < 5; idx++) { vector_push(vec, &nums[idx]); }
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vector_sort(vec, cmp_asc); // Sort vector
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vector_filter(vec, is_even, NULL); // Filter even elements
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for (int idx = 0; idx < 2; idx++) {
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printf("%d ", *(int *)vector_get(vec, idx).value.element);
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}
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putchar('\n');
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vector_destroy(vec); // Remove vector from memory
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return 0;
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}
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}
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```
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```
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@@ -176,7 +141,7 @@ int main(void) {
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#include "src/string.h"
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#include "src/string.h"
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/*
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/*
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* Compile with: gcc -O3 main.c src/string.c
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* Compile with: gcc main.c src/string.c
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* Output: Final string: "Hello,World,😀" Splitted: ["Hello" "World" "😀" ]
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* Output: Final string: "Hello,World,😀" Splitted: ["Hello" "World" "😀" ]
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*/
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*/
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int main(void) {
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int main(void) {
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@@ -218,8 +183,7 @@ This will compile the library as well as the `usage.c` file, the unit tests and
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> GNU Multiple Precision Arithmetic Library (GMP).
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> GNU Multiple Precision Arithmetic Library (GMP).
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## Documentation
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## Documentation
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For additional details about this library (internal design, memory
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For additional details about this library (internal design, memory management, data ownership, etc.) go to the [docs folder](/docs).
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management, data ownership, etc.) go to the [docs folder](/docs).
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## Unit tests
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## Unit tests
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Datum provides some unit tests for `Vector`, `Map` and `BigInt`. To run them, you can issue the following commands:
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Datum provides some unit tests for `Vector`, `Map` and `BigInt`. To run them, you can issue the following commands:
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@@ -232,12 +196,14 @@ $ ./test_bigint
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```
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```
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## Benchmark
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## Benchmark
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Under the [`benchmark/`](/benchmark/) folder, you can find a simple benchmark program that stress the `Vector` and the `Map` data structures. You can run it by issuing the following command:
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Under the [`benchmark/`](/benchmark/) folder, you can find a simple benchmark program that stress the `Vector`, `Map` and the `String` data structures.
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You can run it by issuing the following command:
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```sh
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```sh
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$ ./benchmark_datum
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$ ./benchmark_datum
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Computing Vector average time...average time: 18 ms
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Computing Vector average time...average time: 19 ms
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Computing Map average time...average time: 31 ms
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Computing Map average time...average time: 55 ms
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Computing String average time...average time: 24 ms
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```
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```
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@@ -1,3 +1,5 @@
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#define _POSIX_C_SOURCE 200809L
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <time.h>
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#include <time.h>
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@@ -6,6 +8,7 @@
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#include "../src/vector.h"
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#include "../src/vector.h"
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#include "../src/map.h"
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#include "../src/map.h"
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#include "../src/string.h"
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typedef void (*test_fn_t)(size_t iterations);
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typedef void (*test_fn_t)(size_t iterations);
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@@ -13,20 +16,15 @@ void test_vector(size_t iterations) {
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vector_t *vec = vector_new(16, sizeof(int)).value.vector;
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vector_t *vec = vector_new(16, sizeof(int)).value.vector;
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for (size_t idx = 0; idx < iterations; idx++) {
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for (size_t idx = 0; idx < iterations; idx++) {
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vector_push(vec, &idx);
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vector_push(vec, &(int){idx});
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}
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}
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volatile uint64_t sum = 0; // prevent the compiler from optimizing away the sum
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volatile uint64_t sum = 0;
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for (size_t idx = 0; idx < iterations; idx++) {
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for (size_t idx = 0; idx < iterations; idx++) {
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const int *val = (int*)vector_get(vec, idx).value.element;
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const int *val = (int*)vector_get(vec, idx).value.element;
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sum += *val;
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sum += *val;
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}
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}
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// Another trick to prevent compiler optimization
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if (sum == 0xB00B5) {
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printf("sum = %llu\n", (unsigned long long)sum);
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}
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vector_destroy(vec);
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vector_destroy(vec);
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}
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}
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@@ -43,7 +41,7 @@ void test_map(size_t iterations) {
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map_add(map, key, (void*)value);
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map_add(map, key, (void*)value);
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}
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}
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volatile uint64_t sum = 0; // prevent the compiler from optimizing away the sum
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volatile uint64_t sum = 0;
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for (size_t idx = 0; idx < iterations; idx++) {
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for (size_t idx = 0; idx < iterations; idx++) {
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snprintf(key, sizeof(key), "key_%zu", idx);
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snprintf(key, sizeof(key), "key_%zu", idx);
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@@ -53,32 +51,68 @@ void test_map(size_t iterations) {
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// Cleanup values
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// Cleanup values
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for (size_t idx = 0; idx < map->capacity; idx++) {
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for (size_t idx = 0; idx < map->capacity; idx++) {
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if (map->elements[idx].state == ENTRY_OCCUPIED) {
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snprintf(key, sizeof(key), "key_%zu", idx);
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int *val = (int*)map->elements[idx].value;
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int *val = (int*)map_get(map, key).value.element;
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free(val);
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free(val);
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}
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map_remove(map, key);
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}
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}
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map_destroy(map);
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map_destroy(map);
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}
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}
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long long benchmark(test_fn_t fun, size_t iterations, size_t runs) {
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void test_string(size_t iterations) {
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long long total = 0;
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volatile size_t total_len = 0;
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for (size_t idx = 0; idx < runs; idx++) {
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clock_t start = clock();
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fun(iterations);
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clock_t end = clock();
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total += (long long)((end - start) * 1000 / CLOCKS_PER_SEC);
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for (size_t idx = 0; idx < iterations; idx++) {
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string_t *str1 = string_new("hello").value.string;
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string_t *str2 = string_new(" World").value.string;
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string_result_t concat = string_concat(str1, str2);
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string_result_t upper = string_to_upper(concat.value.string);
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total_len += string_size(upper.value.string);
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string_result_t needle = string_new("WORLD");
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string_result_t contains = string_contains(upper.value.string, needle.value.string);
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if (contains.value.idx >= 0) {
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total_len += contains.value.idx;
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}
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}
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return total / runs;
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string_destroy(str1);
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string_destroy(str2);
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string_destroy(concat.value.string);
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string_destroy(upper.value.string);
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string_destroy(needle.value.string);
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}
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}
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static inline uint64_t now_ns(void) {
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struct timespec ts;
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clock_gettime(CLOCK_MONOTONIC, &ts);
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return (uint64_t)ts.tv_sec * 1000000000ULL + ts.tv_nsec;
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}
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long long benchmark(test_fn_t fun, size_t iterations, size_t runs) {
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long long total = 0;
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|
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||||||
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for (size_t idx = 0; idx < runs; idx++) {
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uint64_t start = now_ns();
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fun(iterations);
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|
uint64_t end = now_ns();
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total += (end - start);
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||||||
|
}
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||||||
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||||||
|
return (long long)(total / runs / 1000000);
|
||||||
}
|
}
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||||||
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int main(void) {
|
int main(void) {
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// Do a warmup run
|
// Do a warmup run
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test_vector(1000);
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test_vector(1000);
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test_map(1000);
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test_map(1000);
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|
test_string(1000);
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|
|
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printf("Computing Vector average time...");
|
printf("Computing Vector average time...");
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fflush(stdout);
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fflush(stdout);
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@@ -88,5 +122,9 @@ int main(void) {
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fflush(stdout);
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fflush(stdout);
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printf("average time: %lld ms\n", benchmark(test_map, 1e5, 30));
|
printf("average time: %lld ms\n", benchmark(test_map, 1e5, 30));
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||||||
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printf("Computing String average time...");
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fflush(stdout);
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|
printf("average time: %lld ms\n", benchmark(test_string, 1e5, 30));
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|
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return 0;
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return 0;
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||||||
}
|
}
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@@ -29,7 +29,7 @@ At the time being, `Vector` supports the following methods:
|
|||||||
- `vector_result_t vector_push(vector, value)`: add a new value to the vector;
|
- `vector_result_t vector_push(vector, value)`: add a new value to the vector;
|
||||||
- `vector_result_t vector_set(vector, index, value)`: update the value of a given index if it exists;
|
- `vector_result_t vector_set(vector, index, value)`: update the value of a given index if it exists;
|
||||||
- `vector_result_t vector_get(vector, index)`: return the value indexed by `index` if it exists;
|
- `vector_result_t vector_get(vector, index)`: return the value indexed by `index` if it exists;
|
||||||
- `map_result_t vector_sort(map, cmp)`: sort array using `cmp` function;
|
- `vector_result_t vector_sort(vector, cmp)`: sort vector using `cmp` function;
|
||||||
- `vector_result_t vector_pop(vector)`: pop last element from the vector following the LIFO policy;
|
- `vector_result_t vector_pop(vector)`: pop last element from the vector following the LIFO policy;
|
||||||
- `vector_result_t vector_map(vector, callback, env)`: apply `callback` function to vector (in-place);
|
- `vector_result_t vector_map(vector, callback, env)`: apply `callback` function to vector (in-place);
|
||||||
- `vector_result_t vector_filter(vector, callback, env)`: filter vector using `callback` (in-place);
|
- `vector_result_t vector_filter(vector, callback, env)`: filter vector using `callback` (in-place);
|
||||||
@@ -85,14 +85,80 @@ In particular, you should be aware of the following design choices:
|
|||||||
- The `vector_reduce` callback method requires the caller to initialize an _"accumulator"_ variable before calling this method;
|
- The `vector_reduce` callback method requires the caller to initialize an _"accumulator"_ variable before calling this method;
|
||||||
- The `vector_filter` callback method is expected to return non-zero to keep the element and zero to filter it out.
|
- The `vector_filter` callback method is expected to return non-zero to keep the element and zero to filter it out.
|
||||||
- The `env` argument is an optional parameter to pass the external environment to the callback function. It is used to mock the behavior of closures, where
|
- The `env` argument is an optional parameter to pass the external environment to the callback function. It is used to mock the behavior of closures, where
|
||||||
the lexical environment is captured when the closure is created.
|
the lexical environment is captured when the closure is created;
|
||||||
|
- Callback functions must be self-contained and handle all their resources. Additionally, they are responsible for ensuring their operations
|
||||||
|
don't cause any undefined behavior.
|
||||||
|
|
||||||
|
Let's look at an example:
|
||||||
|
|
||||||
|
```c
|
||||||
|
#include <stdio.h>
|
||||||
|
#include "src/vector.h"
|
||||||
|
|
||||||
|
// Callback functions
|
||||||
|
void square(void *element, void *env);
|
||||||
|
int is_even(const void *element, void *env);
|
||||||
|
void add(void *accumulator, const void *element, void *env);
|
||||||
|
|
||||||
|
int main(void) {
|
||||||
|
// Create an integer vector of initial capacity equal to 5
|
||||||
|
vector_t *vec = vector_new(5, sizeof(int)).value.vector;
|
||||||
|
|
||||||
|
int nums[] = {1, 2, 3, 4, 5};
|
||||||
|
for (int idx = 0; idx < 5; idx++) {
|
||||||
|
vector_push(vec, &nums[idx]);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Square elements: [1, 2, 3, 4, 5] -> [1, 4, 9, 16, 25]
|
||||||
|
vector_map(vec, square, NULL);
|
||||||
|
for (int idx = 0; idx < 5; idx++) {
|
||||||
|
printf("%d ", *(int *)vector_get(vec, idx).value.element);
|
||||||
|
}
|
||||||
|
putchar('\n');
|
||||||
|
|
||||||
|
// Filter even elements: [1, 4, 9, 16, 25] -> [4, 16]
|
||||||
|
vector_filter(vec, is_even, NULL);
|
||||||
|
for (int idx = 0; idx < 2; idx++) {
|
||||||
|
printf("%d ", *(int *)vector_get(vec, idx).value.element);
|
||||||
|
}
|
||||||
|
putchar('\n');
|
||||||
|
|
||||||
|
// Sum elements: [4, 16] -> 20
|
||||||
|
int sum = 0;
|
||||||
|
vector_reduce(vec, &sum, add, NULL);
|
||||||
|
printf("%d\n", sum);
|
||||||
|
|
||||||
|
vector_destroy(vec);
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void square(void *element, void *env) {
|
||||||
|
(void)(env);
|
||||||
|
int *value = (int*)element;
|
||||||
|
*value = (*value) * (*value);
|
||||||
|
}
|
||||||
|
|
||||||
|
int is_even(const void *element, void *env) {
|
||||||
|
(void)(env);
|
||||||
|
int value = *(int*)element;
|
||||||
|
|
||||||
|
return (value % 2) == 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void add(void *accumulator, const void *element, void *env) {
|
||||||
|
(void)(env);
|
||||||
|
*(int*)accumulator += *(int*)element;
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
## Sorting
|
## Sorting
|
||||||
As indicated in the [its documentation](/docs/vector.md), the `Vector` data type
|
As indicated in the [its documentation](/docs/vector.md), the `Vector` data type
|
||||||
provides an efficient in-place sorting function called `vector_sort` that uses
|
provides an efficient in-place sorting function called `vector_sort` that uses
|
||||||
a builtin implementation of the [Quicksort algorithm](https://en.wikipedia.org/wiki/Quicksort). This method requires an user-defined comparison procedure which allows the
|
a builtin implementation of the [Quicksort algorithm](https://en.wikipedia.org/wiki/Quicksort). This method requires an user-defined comparison procedure which allows the
|
||||||
caller to customize the sorting behavior. The comparison procedure must adhere to the
|
caller to customize the sorting behavior.
|
||||||
following specification:
|
|
||||||
|
The comparison procedure must adhere to the following specification:
|
||||||
|
|
||||||
1. Must return `vector_order_t`, which is defined as follows:
|
1. Must return `vector_order_t`, which is defined as follows:
|
||||||
|
|
||||||
@@ -107,7 +173,7 @@ typedef enum {
|
|||||||
and indicates the ordering relationship between any two elements.
|
and indicates the ordering relationship between any two elements.
|
||||||
|
|
||||||
2. Must accept two `const void*` parameters representing two elements to compare;
|
2. Must accept two `const void*` parameters representing two elements to compare;
|
||||||
3. Must be self-contained and handle all its own resources.
|
3. Must be self-contained and handle all its resources. Additionally, it's responsible for ensuring its operations don't cause any undefined behavior.
|
||||||
|
|
||||||
Let's look at some examples. For instance, let's say that we want to sort an array
|
Let's look at some examples. For instance, let's say that we want to sort an array
|
||||||
of integers in ascending and descending order:
|
of integers in ascending and descending order:
|
||||||
@@ -117,8 +183,8 @@ of integers in ascending and descending order:
|
|||||||
#include "src/vector.h"
|
#include "src/vector.h"
|
||||||
|
|
||||||
vector_order_t cmp_int_asc(const void *x, const void *y) {
|
vector_order_t cmp_int_asc(const void *x, const void *y) {
|
||||||
int x_int = *(const int*)x;
|
const int x_int = *(const int*)x;
|
||||||
int y_int = *(const int*)y;
|
const int y_int = *(const int*)y;
|
||||||
|
|
||||||
if (x_int < y_int) return VECTOR_ORDER_LT;
|
if (x_int < y_int) return VECTOR_ORDER_LT;
|
||||||
if (x_int > y_int) return VECTOR_ORDER_GT;
|
if (x_int > y_int) return VECTOR_ORDER_GT;
|
||||||
|
|||||||
Reference in New Issue
Block a user