Refactoring assembly entry point
This commit is contained in:
@@ -1,84 +1,84 @@
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/**************************************
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* VulcanOS Kernel *
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* Developed by Marco 'icebit' Cetica *
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* (c) 2019-2021 *
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* Released under GPLv3 *
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* https://github.com/ice-bit/iceOS *
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***************************************/
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#ifndef FS_H
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#define FS_H
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#include <stdint.h>
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/* This Virtual File System(VFS) is a simplified version of
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* standard UNIX VFS where all files comes organized in a graph
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* of nodes. Keeping in mind the concept of "everything is a file" we can
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* store a file, a directory, a serial device or anything else just by adding
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* a new node to the data structure.
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* And this is a list of common operations:
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* - Open: Initialize a new node as a file descriptor
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* - Close: CLose a node
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* - Read: return the content of a node
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* - Write: set content to node
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* - Readdir: Return directory content
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* - Finddir: Given a specific name find the corresponding child node.*/
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// Define some standard node types
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#define FS_FILE 0x01
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#define FS_DIRECTORY 0x02
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#define FS_CHARDEVICE 0x03
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#define FS_BLOCKDEVICE 0x04
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#define FS_PIPE 0x05
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#define FS_SYMLINK 0x06
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#define FS_MOUNTPOINT 0x08
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struct fs_node;
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/* Define some callbacks to be called when read/write/open/close
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* operations are called */
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typedef uint32_t (*read_type_t)(struct fs_node*, uint32_t, uint32_t, uint8_t*);
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typedef uint32_t (*write_type_t)(struct fs_node*, uint32_t, uint32_t, uint8_t*);
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typedef void (*open_type_t)(struct fs_node*);
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typedef void (*close_type_t)(struct fs_node*);
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typedef struct dirent*(*readdir_type_t)(struct fs_node*, uint32_t);
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typedef struct fs_node*(*finddir_type_t)(struct fs_node*, char *name);
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// This define the structure of a node
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typedef struct fs_node {
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uint8_t name[128]; // File name
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uint32_t mask; // Permission mask
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uint32_t uid; // Owning user
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uint32_t gid; // Owning group
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uint32_t flags; // Node type
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uint32_t inode; // used by file systems to identify files
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uint32_t length; // Length of the file, in bytes.
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uint32_t impl;
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// Callback section
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read_type_t read;
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write_type_t write;
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open_type_t open;
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close_type_t close;
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readdir_type_t readdir;
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finddir_type_t finddir;
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struct fs_node *ptr; // Used by mountpoints and symlinks
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} fs_node_t;
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struct dirent {
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uint8_t name[120]; // File name
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uint32_t ino; // POSIX standard requires inode number;
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};
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// Filesystem root
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extern fs_node_t *fs_root;
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/* Write/Read/Open/Close operations
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* NOTE: those functions are NOT like the Callback
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* functions; the first one deals with inodes while
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* the second one deals with file descriptors. */
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uint32_t read_fs(fs_node_t *node, uint32_t offset, uint32_t size, uint8_t *buffer);
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uint32_t write_fs(fs_node_t *node, uint32_t offset, uint32_t size, uint8_t *buffer);
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void open_fs(fs_node_t *node);
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void close_fs(fs_node_t *node);
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struct dirent *readdir_fs(fs_node_t *node, uint32_t index);
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fs_node_t *finddir_fs(fs_node_t *node, char *name);
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#endif
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/*****************************************
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* VulcanOS Kernel *
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* Developed by Marco 'icebit' Cetica *
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* (c) 2019-2021 *
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* Released under GPLv3 *
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* https://github.com/ice-bit/vulcanos *
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*****************************************/
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#ifndef FS_H
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#define FS_H
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#include <stdint.h>
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/* This Virtual File System(VFS) is a simplified version of
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* standard UNIX VFS where all files comes organized in a graph
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* of nodes. Keeping in mind the concept of "everything is a file" we can
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* store a file, a directory, a serial device or anything else just by adding
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* a new node to the data structure.
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* And this is a list of common operations:
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* - Open: Initialize a new node as a file descriptor
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* - Close: CLose a node
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* - Read: return the content of a node
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* - Write: set content to node
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* - Readdir: Return directory content
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* - Finddir: Given a specific name find the corresponding child node.*/
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// Define some standard node types
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#define FS_FILE 0x01
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#define FS_DIRECTORY 0x02
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#define FS_CHARDEVICE 0x03
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#define FS_BLOCKDEVICE 0x04
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#define FS_PIPE 0x05
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#define FS_SYMLINK 0x06
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#define FS_MOUNTPOINT 0x08
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struct fs_node;
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/* Define some callbacks to be called when read/write/open/close
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* operations are called */
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typedef uint32_t (*read_type_t)(struct fs_node*, uint32_t, uint32_t, uint8_t*);
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typedef uint32_t (*write_type_t)(struct fs_node*, uint32_t, uint32_t, uint8_t*);
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typedef void (*open_type_t)(struct fs_node*);
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typedef void (*close_type_t)(struct fs_node*);
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typedef struct dirent*(*readdir_type_t)(struct fs_node*, uint32_t);
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typedef struct fs_node*(*finddir_type_t)(struct fs_node*, char *name);
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// This define the structure of a node
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typedef struct fs_node {
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uint8_t name[128]; // File name
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uint32_t mask; // Permission mask
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uint32_t uid; // Owning user
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uint32_t gid; // Owning group
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uint32_t flags; // Node type
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uint32_t inode; // used by file systems to identify files
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uint32_t length; // Length of the file, in bytes.
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uint32_t impl;
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// Callback section
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read_type_t read;
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write_type_t write;
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open_type_t open;
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close_type_t close;
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readdir_type_t readdir;
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finddir_type_t finddir;
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struct fs_node *ptr; // Used by mountpoints and symlinks
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} fs_node_t;
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struct dirent {
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uint8_t name[120]; // File name
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uint32_t ino; // POSIX standard requires inode number;
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};
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// Filesystem root
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extern fs_node_t *fs_root;
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/* Write/Read/Open/Close operations
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* NOTE: those functions are NOT like the Callback
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* functions; the first one deals with inodes while
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* the second one deals with file descriptors. */
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uint32_t read_fs(fs_node_t *node, uint32_t offset, uint32_t size, uint8_t *buffer);
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uint32_t write_fs(fs_node_t *node, uint32_t offset, uint32_t size, uint8_t *buffer);
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void open_fs(fs_node_t *node);
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void close_fs(fs_node_t *node);
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struct dirent *readdir_fs(fs_node_t *node, uint32_t index);
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fs_node_t *finddir_fs(fs_node_t *node, char *name);
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#endif
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