Files
datum/benchmark/benchmark.c

92 lines
2.3 KiB
C

#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <string.h>
#include <stdint.h>
#include "../src/vector.h"
#include "../src/map.h"
typedef void (*test_fn_t)(size_t iterations);
void test_vector(size_t iterations) {
vector_t *vec = vector_new(16, sizeof(int)).value.vector;
for (size_t idx = 0; idx < iterations; idx++) {
vector_push(vec, &idx);
}
volatile uint64_t sum = 0; // prevent the compiler from optimizing away the sum
for (size_t idx = 0; idx < iterations; idx++) {
const int *val = (int*)vector_get(vec, idx).value.element;
sum += *val;
}
// Another trick to prevent compiler optimization
if (sum == 0xB00B5) {
printf("sum = %llu\n", (unsigned long long)sum);
}
vector_destroy(vec);
}
void test_map(size_t iterations) {
map_t *map = map_new().value.map;
char key[64];
for (size_t idx = 0; idx < iterations; idx++) {
snprintf(key, sizeof(key), "key_%zu", idx);
int *value = malloc(sizeof(int));
*value = (int)idx;
map_add(map, key, (void*)value);
}
volatile uint64_t sum = 0; // prevent the compiler from optimizing away the sum
for (size_t idx = 0; idx < iterations; idx++) {
snprintf(key, sizeof(key), "key_%zu", idx);
const int *val = (const int*)map_get(map, key).value.element;
sum += *val;
}
// Cleanup values
for (size_t idx = 0; idx < map->capacity; idx++) {
if (map->elements[idx].state == ENTRY_OCCUPIED) {
int *val = (int*)map->elements[idx].value;
free(val);
}
}
map_destroy(map);
}
long long benchmark(test_fn_t fun, size_t iterations, size_t runs) {
long long total = 0;
for (size_t idx = 0; idx < runs; idx++) {
clock_t start = clock();
fun(iterations);
clock_t end = clock();
total += (long long)((end - start) * 1000 / CLOCKS_PER_SEC);
}
return total / runs;
}
int main(void) {
// Do a warmup run
test_vector(1000);
test_map(1000);
printf("Computing Vector average time...");
fflush(stdout);
printf("average time: %lld ms\n", benchmark(test_vector, 1e6, 30));
printf("Computing Map average time...");
fflush(stdout);
printf("average time: %lld ms\n", benchmark(test_map, 1e5, 30));
return 0;
}