#define SEP(SIZE) { for (size_t i = 0; i < SIZE; i++) { printf("="); }; puts("\n"); } #include #include "src/vector.h" #include "src/map.h" static int vector_usage(); static int map_usage(); int main(void) { int st; st = vector_usage(); if (st) { return st; } SEP(50) st = map_usage(); if (st) { return st; } return 0; } int vector_usage() { // Create a vector of 5 integers vector_result_t res = vector_new(5, sizeof(int)); if (res.status != VECTOR_OK) { printf("Error while creating vector: %s\n", res.message); return 1; } vector_t *vector = res.value.vector; // Push some values for (int idx = 0; idx <= 5; idx++) { vector_result_t add_res = vector_push(vector, &idx); if (add_res.status != VECTOR_OK) { printf("Error while adding elements: %s\n", add_res.message); return 1; } } // Print vector size and capacity printf("Vector size (should be 5): %zu\n", vector_size(vector)); printf("Vector capacity (should be >= 5): %zu\n\n", vector_capacity(vector)); // Print the whole vector for (size_t idx = 0; idx < vector_size(vector); idx++) { vector_result_t get_res = vector_get(vector, idx); if (get_res.status != VECTOR_OK) { printf("Cannot retrieve vec[%zu]: %s\n", idx, get_res.message); return 1; } else { int val = *(int *)get_res.value.element; printf("vec[%zu] (should be '%zu') = %d\n", idx, idx, val); } } // Set an element at index 2 int new_val = 0xBABE; vector_result_t set_res = vector_set(vector, 2, &new_val); if (set_res.status == VECTOR_OK) { printf("vec[2] (should be updated to 'BABE'): %X\n\n", new_val); } // Pop last element vector_result_t pop_res = vector_pop(vector); if (pop_res.status == VECTOR_OK) { int val = *(int *)pop_res.value.element; printf("Popped value (should be 5) : %d\n\n", val); } // Clear vector vector_result_t clear_res = vector_clear(vector); if (clear_res.status != VECTOR_OK) { printf("Cannot clear vector: %s\n", clear_res.message); return 1; } else { printf("Vector cleared (size should be 0): %zu\n\n", vector_size(vector)); } // Free vector vector_result_t del_res = vector_destroy(vector); if (del_res.status != VECTOR_OK) { printf("Error while destroying the vector: %s\n", del_res.message); } return 0; } int map_usage() { // Create a new map map_result_t res = map_new(); if (res.status != MAP_OK) { printf("Error while creating map: %s\n", res.message); return 1; } map_t *map = res.value.map; // Add some values const int x = 0xB00B5; const char *y = "Hello"; map_result_t add_res = map_add(map, "x", (void*)&x); if (add_res.status != MAP_OK) { printf("Error while adding elements: %s\n", add_res.message); return 1; } add_res = map_add(map, "y", (void*)y); if (add_res.status != MAP_OK) { printf("Error while adding elements: %s\n", add_res.message); return 1; } // Print size and capacity printf("Map size (should be 2): %zu\n", map_size(map)); printf("Map capacity (should be >=2): %zu\n\n", map_capacity(map)); // Retrieve keys map_result_t get_res = map_get(map, "x"); if (get_res.status != MAP_OK) { printf("Cannot retrieve map element 'x': %s\n", get_res.message); return 1; } else { const int *val = (const int*)get_res.value.element; printf("Key 'x' contains (should be 'B00B5'): %X\n", *val); } get_res = map_get(map, "y"); if (get_res.status != MAP_OK) { printf("Cannot retrieve map element 'y': %s\n", get_res.message); return 1; } else { const char *val = (const char*)get_res.value.element; printf("Key 'y' contains (should be 'Hello') : %s\n\n", val); } // Update key const int new_x = 0xC0FFEE; map_result_t up_res = map_add(map, "x", (void*)&new_x); up_res = map_get(map, "x"); if (get_res.status != MAP_OK) { printf("Cannot retrieve map element 'x': %s\n", get_res.message); return 1; } else { const int *val = (const int*)up_res.value.element; printf("Key 'x' (should be updated to 'C0FFEE'): %X\n\n", *val); } // Remove an element map_result_t rm_res = map_remove(map, "y"); if (rm_res.status != MAP_OK) { printf("Cannot remove map element 'y': %s\n", rm_res.message); return 1; } else { printf("Map element 'y' removed (size should be 1): %zu\n\n", map_size(map)); } // Clear the map map_result_t clear_res = map_clear(map); if (clear_res.status != MAP_OK) { printf("Cannot clear map: %s\n", clear_res.message); return 1; } else { printf("Map cleared (size should be 0): %zu\n", map_size(map)); } // Delete the map map_result_t del_res = map_destroy(map); if (del_res.status != MAP_OK) { printf("Error while destroying the map: %s\n", del_res.message); return 1; } return 0; }