#include #include "src/vector.h" int main(void) { // Create a vector of 5 integers vector_result_t res = vector_new(5, sizeof(int)); if (res.status != VECTOR_OK) { printf("Error while creating vector: %s\n", res.message); return 1; } vector_t *vector = res.value.vector; // Push some values for (int idx = 0; idx <= 5; idx++) { vector_result_t add_res = vector_push(vector, &idx); if (add_res.status != VECTOR_OK) { printf("Error while adding elements: %s\n", add_res.message); return 1; } } // Print vector size and capacity printf("Vector size: %zu\n", vector_size(vector)); printf("Vector capacity: %zu\n", vector_capacity(vector)); // Print the whole vector for (size_t idx = 0; idx < vector_size(vector); idx++) { vector_result_t get_res = vector_get(vector, idx); if (get_res.status == VECTOR_OK) { int val = *(int *)get_res.value.element; printf("vec[%zu] = %d\n", idx, val); } } // Set an element at index 2 int new_val = 0xABABA; vector_result_t set_res = vector_set(vector, 2, &new_val); if (set_res.status == VECTOR_OK) { printf("vec[2] updated to %d\n", new_val); } // Pop last element vector_result_t pop_res = vector_pop(vector); if (pop_res.status == VECTOR_OK) { int val = *(int *)pop_res.value.element; printf("Popped value: %d\n", val); } // Clear vector vector_result_t clear_res = vector_clear(vector); if (clear_res.status == VECTOR_OK) { printf("Vector cleared. New size is: %zu\n", vector_size(vector)); } // Free vector vector_result_t free_res = vector_free(vector); if (free_res.status != VECTOR_OK) { printf("Error while freeing the vector: %s\n", free_res.message); } return 0; }